![]() Regarding the belt, you should only go for Skalda Elytra S armor if you have Almudron Plate material. Rhenoplos Braces S and Ingot Greaves S provide great damage boosts and increased affinity rate. However, due to not having blue sharpness it is inferior. Moreover, you would also need to farm appropriate armors for each elemental charge blade WeaponĮlite Blade II is easily accessible similar alternative would be the Bone Blade II charge blade. You would spend too much time making elemental phial blade for each encounter. Here I also recommend using Impact Phial Charge Blade. Try to get Wirebug Whisperer for a longer third wirebug duration. Moreover, you can start melding talismans. As you can see some better gear is introduced that allows adding better skills. You will still keep Rhenoplos Braces and Ingot Greaves. Regas Hyper with an upgrade to Elite Blade I Of course, an interesting alternative is Hidden Arsenal I charge blade, with 30% affinity. Then you are free to upgrade it to Elite Blade I after you fight Zinogre. However, Regas Hyper is easily accessible, and you do not need to farm any specific monster for it. There are some interesting Charge blades available at this time. This is the part of Monster Hunter Rise, where it opens up, you will encounter new monsters with widely different mechanics Weapon Mid to End of Low Rank - Village Quests 4 - 6 stars Hunter Greaves can be used until you get Ingot Greaves. This will increase your defense and allow you to push through the whole Low Rank. I suggest upgrading these two items mentioned above. ![]() Moreover, Ingot Greaves will lead you through the whole Low Rank You would want to get Rhenoplos Braces as soon as possible as they will increase your Impact phial damage. This is great because your weapon attacks will not bounce as often Weapon WeaponĪ good Charge blade will be available to you from the first large monster: Great Izuchi. I suggest spending some time getting used to the weapon and practicing charge blade in Training Area. This is your intro to the Monster Hunter Rise game. Early Low Rank - Village Quests 1 - 3 stars They are easily accessible and you get many relevant skills. Throughout the Monster Hunter Rise story, you should use Impact Phial Charge blades. Offensive Guard - best utilized in builds that concentrate on Guard Point and Counter Peak Performance.Guard - usually you would start with level 1, to be able to use Amped Elemental discharge after guard point.Elemental damage boost (like Frost Jewel Lv 1, Blaze Jewel Lv 1, etc.).Attack Boost - Boosts physical attacks and phial damage.Weakness Exploit (WE) - Increases affinity to weak spots, can be maximized to 50%.Rapid Morph - Faster Axe to charge blade -> Charge Blade to Axe switching.Artillery (Impact Phial builds with Amped Elemental Discharges) - boosts phial damage.Load Shells (Non-Condensed Spinning Slash builds) - Having level 2 will allow you to charge full phials with just yellow phial color.Of course, they are also situational, because for example with Elemental Charge Blade you would not use Artillery skill. Here is a list of skills that are recommended to use with Charge Blade in Monster Hutner Rise. ![]() Mid to End of Low Rank - Village Quests 4 - 6 stars. ![]() Early Low Rank - Village Quests 1 - 3 stars.This weapon serves as the last step of the Rampage C. For its three Rampage Slots, players can choose whichever options are available to them, allowing them to customize this weapon to suit whatever hunting style they want. However, what it lacks because of neutrality, it makes up for flexibility. Blade S is the hallmark of flexibility amongst Charged Blades, given its stats. Slot 3: Attack Surge, Elemental Surge, Affinity Surgeĭespite its straightforward nature that fits beginners, the Rampage C. Slot 2: Fire IV, Water IV, Thunder IV, Ice IV, Dragon IV, Poison III, Paralysis III, Sleep III, Blast III, Non-Elemental Boost Slot 1: Attack Boost IV, Elemental Boost III, Affinity Boost IV, Defense Boost III, Sharpness Type I, Sharpness Type II, Sharpness Type III, Sharpness Type IV
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